A downloadable game

NOTE: Upon starting the game, a Max patch will load in another window. Wait for it to fully load to be able to hear the sound.


This was a final project I submitted for my Sound and Music Computing class. I integrated Max/MSP, a visual programming language used for music composition and audio processing, into Unity as a sort of user interface. Basically, by controlling the player sprite, you change the sound generated by the Max/MSP patch.


Acknowledgements:

Scale function - Jonathan Kulpa

Particle pack - kenney.nl

SaucerBB font - Nate Piekos

Download

Download
sound-space.zip 210 MB

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